Here I have shown some screenshots of the process taken to create the city for Scene 1.
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I traced over an image of a city in illustrator using the line tool.
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Then in illustrator built the rest of the scene with the house and tree, which i have shaded to see the scene clearer without an overload of lines.
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I then got textures such as this one from the internet. These textures are large and of very good quality. I then take them into Photoshop for manipulation.
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With the above texture on one layer, I fill in another layer with a colour like this which has been selected from my colour palette. I play around with these layer's orders and the blend options.
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Here you can see the two layers combined with "overlay"
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here is a screenshot of the two layers with the overlay option selected. I then play with the opacity and fill options until I reach my desired result.
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This is the final texture that I am happy with. I create a few more textures like this and then change their colours before loading them into illustrator and applying them to my objects using the live paint bucket tool.
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This is what the textures look like when applied in different colours and shades to the scene. I am very happy with this result!
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